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At present, people mainly focus on health education for adolescents. The health education of adolescents is related to future of adolescents. In youth, their emotions are easily influenced. Therefore, this manuscript constructs an interactive health education model for adolescents through affective computing. Researchers in various countries have done a lot of research on human-computer interaction, and affective computing is one of the research hotspots. This manuscript aims to study the use of affective computing to construct an inter