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Konami's 1983 arcade game Gyruss used 5 synthesis sound chips together with a DAC, which were used to create an electronic model of J. S. Bach's Toccata and Fugue in D minor. The widespread adoption of FM synthesis by consoles would later be considered one of the most important advances of the 16-bit period, by which time 16-bit arcade machines were using multiple FM synthesis chips. These chips add to the present sound capabilities. Many games also made heavy use of the high-high quality sample playback capabilities (Tremendous Star Wars, Tales of Phantasia