https://www.selleckchem.com/pr....oducts/Obatoclax-Mes
Serious games (SGs) are used as complementary approaches to stimulate patients with dementia. However, many of the SGs use out-of-the-shelf technologies that may not always be suitable for such populations, as they can lead to negative behaviors, such as anxiety, fatigue, and even cybersickness. This study aims to evaluate how patients with dementia interact and accept 5 out-of-the-shelf technologies while completing 10 virtual reality tasks. A total of 12 participants diagnosed with dementia (mean age 75.08 [SD 8.07] years,