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https://www.selleckchem.com/pr....oducts/msu-42011.htm
The System Usability Scale was completed by patients to determine the usability of e-Estesia. Results and Discussion e-Estesia performed comparatively well for all the explored groups (i.e., sex, age, and online vs. offline gambling mean usability score = 83.8, SD = 13.1). Around 84.6% of the patients endorsed that it was easy to use. Female patients with GD presented higher HRV during the use of the serious videogame compared to men.Interest in sport cyberpsychology has become more popular over the last decade, primarily due to the i

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